Summary
This block is used to add a component in a target.
Implementation
- Drag and drop the block from the palette
- Link the "execute" action from the "executed" topic of the previous block
Example
This block creates a GreaterThan in the points of the origin of the macro
Properties
- Artifacts: Artifacts created by this block
- Added: component created. Ex: the GreaterThan added in the target (HQ Synthesis)
- Target: SFormat to define the parent of the component to add. Ex: the origin of the macro: a device
- SlotName: SFormat to define the name of the component to add.
- Policy {AddOnlyIfNotExists, AddAlways, AddOrMerge, AddOrReplace}: Define the behavior of the component to add if it already exists:
- Add only if not exists: nothing will happen if a slot already exists with the same name in the target
- Add always: it will add a suffix number after the slotName like HQ Synthesis1, HQ Synthesis2... for each execution of the block
- Add or merge: it will recursively merge properties from the value to the existing component. Ex: if a property of the GreaterThan is updated in the bog file. This policy will apply the change in the components added by the macro
- Add or replace: the existing component is removed before the new one is added
- Value: Define the component to add in the target. See Step 4 Go beyond with macros. Ex: a GreaterThan is extracted from a resource which is a bog file